

wanted to create the players can have more understanding of the scenario when they do the mystery dungeon gameplay and solving those mysteries. For RAIN CODE, wanted to create you go through the dungeons and solve mysteries. But want to take the opposite- where the gameplay is for the scenario. Most of the games are- the gameplay, scenarios- are made for the gameplay. KK: been thinking that the gameplay is something isn’t like one of those elements that shows the scenario. I pay attention to why the game is being made.” How is Master Detective Archives: RAIN CODE meaningful, and why is this particular game being made? I don’t want to make something that looks like another game, or seems taken from something else. You said: “One more aspect is to make games whose existence is meaningful. OR : In a 2020 video interview with Archipel Caravan, you were asked: “What do you pay attention to the most in game creation”. So wanted to create a new genre of the mystery game, that will have a 3D world, so that it will be different from the passive 2D mystery games. When were creating a new game in 2020, thought: ‘ won’t be able to create a new game with the same method as Dangonronpa’. By having it in 2D, it could be…cheaper, I guess? just wanted to create a fun game with less ‘stuff’. KK: For Dangonronpa, wanted to have the scenario in 2D. How has this game and it’s scenario evolved since you started working on it while you were still at Spike Chunsoft, and how are you making it a culmination of the genre you’ve been creating for over a decade now? OR : You said in a pair of NovemTweets that you’ve been working on Master Detective Archives: RAIN CODE since Danganronpa V3, which would mean that you’ve been creating this title since 2016 you also said that you would like to make it a culmination of the detective mystery games that you’ve been making for over ten years. The Shinigami changes appearance based upon whether you’re in the Mystery Labyrinth or in the city where it perpetually rains: Kanai Ward. Yuma’s partner in Master Detective Archives: RAIN CODE is a Shinigami that only he can see. Together, they could see the story together. KK: By making the protagonist having amnesia, the players could have a connection with the protagonist. What is it about amnesia that has repeatedly appealed to you across your career so far? Why did you choose to keep returning to it in each of your works, and was there a specific influence in media for you to do so? Now, in Master Detective Archives: RAIN CODE, you utilize that again with Yuma, who is “an amnesiac detective-in-training”. For a pair of examples: in your interactive film adventure Death Come True, Makoto Karaki wakes up with amnesia and in your light novel, Danganronpa Zero, Ryoko Otonashi has anterograde amnesia. OR : An interesting plot device that you return to time and time again with the works you create is ‘amnesia’. But want to take the opposite- where the gameplay is for the scenario.” “ been thinking that the gameplay is something isn’t like one of those elements that shows the scenario. KK: They know their hobbies, likes, and with each other- so they can share their ideas with me. How is it working with these people, and others, again on a new IP? OR : Master Detective Archives: RAIN CODE has you with several of the people involved in the Danganronpa series: Jun Fukuda, Takekuni Kitayama, Rui Komatsuzaki, and many others. They find paths through the dungeon by solving those mysteries.

KK: It is a game where the Master Detectives solve mysteries and they will solve these mysteries through the ‘Mystery Labyrinth’.

OR : What is Master Detective Archives: RAIN CODE? Can you tell us a little bit about the game? Kazutaka Kodaka: am Kazuktaka Kodaka, scenario writer of RAIN CODE. Operation Rainfall : Hello, my name is Quentin H. This interview has been edited for content and clarity. You can also follow Katzutaka Kodaka at his official Twitter account. You can learn more about Master Detective Archives: RAIN CODE at the game’s official website. Set to be released on June 20, 2023, for the Nintendo Switch, Master Dective Archives: RAIN CODE is coming out with both a standard edition and a “Mysteriful Limited Edition” that includes a plush, an art book, a steelbook, a soundtrack, and a physical game copy inside of a decorative box. Master Detective Archives: RAIN CODE is a lucid-noir detective adventure starring a detective-in-training named Yuma who is trying to solve mysteries in a city where it is always raining. During this year’s Game Developers Conference in San Francisco, I had the opportunity to talk with Kazutaka Kodaka (creator/writer of the Danganronpa series) about his upcoming title, Master Detective Archives: RAIN CODE.
